<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ad Reditus Devlog - itch.io</title><link>https://domusromuli.itch.io/ad-reditus</link><description>A hand-drawn roundtrip roguelike deckbuilder about a pilgrimage and a ring that wants to change you.</description><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1620186/devlog-9-patch-4-impatient</guid><title>Devlog #9 — Patch 4: Impatient</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1620186/devlog-9-patch-4-impatient</link><pubDate>Fri, 07 Aug 2026 14:22:21 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MTE1NTEwLnBuZw==/400x224%23c/U8Bd6S.png"/><p>Howdy! Fourth weekly patch of the playtest. The headline is a new rule to the pilgrim&#039;s road: enemies will no longer wait politely while you stall and heal ;) This devlog also catches up on a string o...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1610772/devlog-8-patch-3-large-print</guid><title>Devlog #8 — Patch 3: Large Print</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1610772/devlog-8-patch-3-large-print</link><pubDate>Fri, 31 Jul 2026 17:31:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTYwOTY0LnBuZw==/400x224%23c/BMoLBl.png"/><p>Howdy! Third weekly patch of the playtest, and this one goes out to everyone that&#039;s complained text is too small :) The theme is &#039;Large Print&#039;: the whole game got bigger text, and a number of cards go...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1607386/devlog-7-get-drawn-into-ad-reditus-contest-closed</guid><title>Devlog #7 — Get Drawn Into Ad Reditus! (Contest Closed)</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1607386/devlog-7-get-drawn-into-ad-reditus-contest-closed</link><pubDate>Tue, 28 Jul 2026 16:22:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODg5NTk5LnBuZw==/400x224%23c/%2Fq2ewy.png"/><p>Update (Aug 10): entries are closed. Thank you to everyone who submitted. Winners will be drawn and announced later this week. First, thank you! Nearly 240 of you have set out on the pilgrim&#039;s road si...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1601597/devlog-6-patch-2-fine-print</guid><title>Devlog #6 — Patch 2: Fine Print</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1601597/devlog-6-patch-2-fine-print</link><pubDate>Fri, 24 Jul 2026 17:19:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzEyNDk1LnBuZw==/400x224%23c/H8zTzW.png"/><p>Howdy! This is the second weekly patch of the playtest, and I remain so thankful for the response and feedback from all players; bug reports from the in-game button, feedback threads, and some awesome...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1588382/devlog-5-patch-1-clarity</guid><title>Devlog #5 — Patch 1: Clarity</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1588382/devlog-5-patch-1-clarity</link><pubDate>Fri, 17 Jul 2026 15:41:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NTUzMjYzLnBuZw==/400x224%23c/IeZ3TD.png"/><p>It has been one week since Ad Reditus went live, and I couldn&#039;t be happier with the initial feedback. This patch is built almost entirely from that feedback that I&#039;ve received in game, via email, and...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1579567/playable-now-ad-reditus-a-roundtrip-roguelike-deckbuilder</guid><title>Playable Now: Ad Reditus, a Roundtrip Roguelike Deckbuilder</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1579567/playable-now-ad-reditus-a-roundtrip-roguelike-deckbuilder</link><pubDate>Thu, 09 Jul 2026 15:34:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mzg1NzcxLnBuZw==/400x224%23c/FVYXIA.png"/><p>The road is open, the pilgrimage begins... Ad Reditus is playable and free starting now! What is in this build: both factions (The Moot and Ordo Sanguis, each with its own resource and companion), the...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1576597/devlog-4-your-first-enemies-are-your-neighbors</guid><title>Devlog #4 — Your First Enemies Are Your Neighbors</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1576597/devlog-4-your-first-enemies-are-your-neighbors</link><pubDate>Mon, 06 Jul 2026 17:55:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzMwMDU2LnBuZw==/400x224%23c/rRZCEr.png"/><p>Last devlog was about the ring. This one is about the people on the road who want to take it from you, or want to stop you from completing your pilgrimage. Your enemies aren&#039;t monsters, or fantastical...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1572349/devlog-3-the-ring-wants-to-change-you</guid><title>Devlog #3 — The Ring Wants to Change You</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1572349/devlog-3-the-ring-wants-to-change-you</link><pubDate>Thu, 02 Jul 2026 16:36:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjQ2Nzc4LnBuZw==/400x224%23c/xp5mEy.png"/><p>Last devlog I mentioned that both playable (prototype) factions are tasked with carrying the same ring, and both bend under it differently. The ring is called the Cordis. You carry it the whole way ou...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1568811/devlog-2-two-factions-two-philosophies</guid><title>Devlog #2 — Two Factions, Two Philosophies</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1568811/devlog-2-two-factions-two-philosophies</link><pubDate>Mon, 29 Jun 2026 20:19:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTg5MjAyLnBuZw==/400x224%23c/XOT6LF.png"/><p>Ad Reditus launches here on itch with two playable factions, and they do a lot more than just swap art, they each want different things out of how you journey with them. One thing holds true in both f...</p>]]></description></item><item><guid>https://domusromuli.itch.io/ad-reditus/devlog/1555800/devlog-1-the-roundtrip-roguelike</guid><title>Devlog #1 — The Roundtrip Roguelike</title><link>https://domusromuli.itch.io/ad-reditus/devlog/1555800/devlog-1-the-roundtrip-roguelike</link><pubDate>Tue, 16 Jun 2026 21:56:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTExNTQ4LnBuZw==/400x224%23c/tcubRX.png"/><p>Join the official Discord: Ad Reditus Discord Every roguelike deckbuilder I love has the same journey: you climb, you die or you win, and then you start over. The run ends at the top. I kept thinking...</p>]]></description></item></channel></rss>